Building games and interactive experiences since 2016 — specialising in gameplay systems, and systems architecture, but happy to tackle any problem placed in front of me.
About me
I'm a software engineer with 8+ years of game development experience. My core expertise is gameplay and systems architecture, but I'm equally comfortable with AI behaviours, UI/UX pipelines, and authentication infrastructure.
Half my career has been spent coding the other designing and balancing games. That dual perspective shapes everything I build: technically rigorous, always player-first.
I've shipped titles across mobile, VR, AR, web and PC and worked in teams from a 4 person indie crew to multi-disciplinary studios of 20. I'm also fluent in Spanish, Catalan, and English.
Technical skills
Work experience
Projects
Personal Projects
Contact
Open to game dev roles, collaborations, and interesting problems.
Drop me a line — I usually reply within a day.